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This lesson is a quick start guide to using Swing components to build user interfaces. This lesson is built around several progressively complicated examples.
Note: This material is covered in depth in the full Swing trail: Creating a GUI with JFC/Swing. This lesson is designed for readers who want to learn the basics quickly by examining some simple examples.We cover many standard graphical user interface (GUI) components that the JavaTM 2 platform provides, such as buttons, labels, and text areas. The handling of events is also discussed, as are layout management and accessibility.
Note: You can download all the examples (including images) used in this trail from the Example Index.
- Overview of the Swing API
- This page gives a quick overview of the history of the Swing package and how to compile and run Swing programs.
- Your First Swing Program
- This small example has all the code that every Swing application must have.
- Example Two:
SwingApplication
- This section takes you through the code for a small Swing application. The topics covered include: look and feel, setting up buttons and labels, handling events, and adding borders.
- Example Three:
CelsiusConverter
- The third example, a program that converts a given temperature from Celsius to Fahrenheit, illustrates how to add HTML and icons to components.
- Example Four:
LunarPhases
- The fourth example covers how to set up multiple panels, compound borders, combo boxes, and how to load multiple images.
- Example Five:
VoteDialog
- You can vote for your favorite political candidate in the final example,
VoteDialog
. This application illustrates the use of radio buttons and dialogs.- Layout Management
- This section discusses how to position the components in a container.
- Threads and Swing
- Thread issues are discussed in this section, including the "Single-Thread Rule."
- Summary
- A summary of important concepts covered in this section.
- Questions and Exercises
- Try these questions and exercises to test what you've learned in this lesson.
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